Select the Find Glyphs command in the Edit menu, find glyphs that you want to open, select them and double-click on the selection.Click on glyph(s) selected in the Font Window and drag them into any Glyph Window.Type any glyph, word or phrase and press Esc to switch to the previous tool or select one of the editing tools to start editing the glyphs you have entered. This will switch the window to the Text mode allowing you to type any glyph or text. Select several glyphs in the Font Window and click on any of the editing tools in the Toolbar.Ctrl-click in the Font Window and select the Edit Glyphs command to open selected glyphs.If several glyphs were selected they will be opened in a new Glyph Window. If you already have an open Glyph Window with a glyph from the same font, new single glyph will be opened in the same Glyph Window (where the previous glyph was shown). Double click the glyph’s cell or selected cells in the Font Window (or the Font Map panel) to open them.To open a glyph, use one of the following methods: To edit an existing glyph or its metrics, you need to first open it in the Glyph Window. Making a Font From Color Vector Graphics.Detecting Element References or Composites.* I tried several releases, but I tested most with the latest release as well as the Jrelease. The newly generated font now doesn't show the correct glyph. I'm unsure what these mean, but I tell FontForge to go ahead anyway, so I clicked "Save". Glyph contains overlapped hints (in the same hintmask) I have not changed any settings in FontForge, so the "Options" window just shows defaults.Īfter validating, an error shows up saying that "the font contains errors": I only force glyph names to: "Validate Before Saving". I then export/generate the font through File>Generate Fonts., where I'll select a fontname, say comic2.ttf, where I'll set options: "TrueType", "No Bitmap Fonts" and "No Rename". In the new window I can save the font as say, comic2.sfd. Afterwards, I save the font as a FontForge file (just to be sure) through File>Save as. I move an anchor point to a random location (you can change two anchor points to be sure). To edit the glyph, I open up FontForge* and double click any glyph. I can change any glyph, say the capital letter A. The problem persists.įor reproducability, consider Comic Sans (which I believe comes with any windows distribution): a TrueType flavoured OpenType font. I've already tried changing the font cache, reinstalling everything (windows included), or trying different fonts, glyphs, and so on. I can reproduce the problem on both of my windows 7 systems (laptop/PC), I can reproduce the problem with either of two pieces of font editing software. I've tried changing some things around a bit. Converting the OpenType file to readable font metrics for my typesetting software, the *wrong* glyph shows up in the glyph table. FontExplorer does *not* show the edited glyph, while Suitcase Fusion *does* show the new glyph. However, something strange happens when I check the font in the font management software. (The final product is to be a math font for use with the TeX typesetting system.)Įditing any font is correctly reflected in both pieces of font editing software (Studio as well as FF). To check how the new font looks, I also have trial versions of I therefore decided altering the glyph slightly to show a longer extension from the baseline (I hope it's clear what I mean with this).Īfter doing some research, I have the following software at my disposal for changing the glyph: In a font I recently bought, a glyph is too small for my liking (the glyph in question is the "radical" ).
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